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Getting Started

Getting Started

QUT Library offers a wide range of online and print resources for your coursework in the Bachelor of Games and Interactive Environments (BGIE). This subject guide is a starting point to find the relevant resources for core subjects, subject specialisations, and personal professional interests.


The resources in this guide are split into four main sections; Game Design, Game Programming, Games in Society, and Industry Insights. These sections include a selection of books in themed categories and may also include links to relevant journals, databases, conferences, and online learning resources.

Borrowing Video and Tabletop Roleplaying Games

Not at Kelvin Grove?

Remember, you can place a hold on a title at Kelvin Grove and request it to be transferred to Gardens Point. You can find out more about placing holds and intercampus requests here.

Subjects: Creative industries / Animation, Creative industries / Interaction design and visual communication, Information technology / Computer science, Information technology / Games design
Tags: computer animation, Computer-generated imagery, console games, game aesthetics, Game design, game developers, game narrative, Game worlds, games design, Games development, IGB181, IGB220, IGB283, indie games, Interactive environments, IT05, KNB127, Mobile entertainment, Player immersion, playstation, playtesting, Special effects, virtual reality games, vr games, xbox