Game Engine Architecture by Jason Gregory
Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architectureprovided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today's landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine.
Call Number: 794.81526 72 /2
ISBN: 9781466560017
Publication Date: 2014-08-15